https://www.nooparmygames.com/wp-content/uploads/2023/06/logo.png00Ashkan Saeedi Mazdehhttps://www.nooparmygames.com/wp-content/uploads/2023/06/logo.pngAshkan Saeedi Mazdeh2023-12-17 14:10:172023-12-17 14:10:18The story of Wise Feline, our Utility AI library for Unity and Unreal
We are pleased to announce that under a contract and with a great team we are creating a 3d online world creation platform which makes it as easy as Google docs to make your own 3d online universes for events and games to educational and spiritual experiences. The technology is being built using Unity, Microsoft […]
https://www.nooparmygames.com/wp-content/uploads/2023/06/logo.png00Negin Mazdehhttps://www.nooparmygames.com/wp-content/uploads/2023/06/logo.pngNegin Mazdeh2022-01-02 13:08:002023-06-10 08:10:13We are making a 3d online world creation platform
The products which are marketed as backend servers or services for games usually try to provide features or building blocks of creating the features which are a part of the metagame of your product. Things like leaderboards, achievements, challenges and quests. They also provide basic features like authentication, cloud data storage and real-time messaging between […]
https://www.nooparmygames.com/wp-content/uploads/2023/06/logo.png00Negin Mazdehhttps://www.nooparmygames.com/wp-content/uploads/2023/06/logo.pngNegin Mazdeh2018-07-12 08:07:002023-06-10 08:08:39How to choose/write a backend server for your game
We decided to publish some of our old stuff which are also available on gamasutra and were interesting for people. It would mainly be our tutorial-like or educational posts and only 3-4 of them.
https://www.nooparmygames.com/wp-content/uploads/2023/06/logo.png00Negin Mazdehhttps://www.nooparmygames.com/wp-content/uploads/2023/06/logo.pngNegin Mazdeh2018-05-19 17:06:002023-06-10 08:06:48Republishing some of our old blogs
This is from the old times but still much of it is true. It’s my first post here but i’ve made games for years, from single player games to multiplayer ones and games using different techs, I’ve made multiple multiplayer game prototypes and have been a part of a big MMO and also before leaving […]
00Negin Mazdehhttps://www.nooparmygames.com/wp-content/uploads/2023/06/logo.pngNegin Mazdeh2018-05-19 09:59:002023-06-10 08:02:53Choosing the best networking middleware for your Unity based multiplayer or MMO game
The story of Wise Feline, our Utility AI library for Unity and Unreal
We are making a 3d online world creation platform
We are pleased to announce that under a contract and with a great team we are creating a 3d online world creation platform which makes it as easy as Google docs to make your own 3d online universes for events and games to educational and spiritual experiences. The technology is being built using Unity, Microsoft […]
How to choose/write a backend server for your game
The products which are marketed as backend servers or services for games usually try to provide features or building blocks of creating the features which are a part of the metagame of your product. Things like leaderboards, achievements, challenges and quests. They also provide basic features like authentication, cloud data storage and real-time messaging between […]
Republishing some of our old blogs
We decided to publish some of our old stuff which are also available on gamasutra and were interesting for people. It would mainly be our tutorial-like or educational posts and only 3-4 of them.
Choosing the best networking middleware for your Unity based multiplayer or MMO game
This is from the old times but still much of it is true. It’s my first post here but i’ve made games for years, from single player games to multiplayer ones and games using different techs, I’ve made multiple multiplayer game prototypes and have been a part of a big MMO and also before leaving […]