// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

#include "UObject/GeneratedCppIncludes.h"
#include "WFSmartObjectConsideration.h"
#include "GameplayTagContainer.h"

PRAGMA_DISABLE_DEPRECATION_WARNINGS

void EmptyLinkFunctionForGeneratedCodeWFSmartObjectConsideration() {}

// ********** Begin Cross Module References ********************************************************
AIMODULE_API UClass* Z_Construct_UClass_UBlackboardComponent_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UClass();
GAMEPLAYTAGS_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayTagContainer();
GAMEPLAYTAGS_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayTagQuery();
SMARTOBJECTSMODULE_API UClass* Z_Construct_UClass_USmartObjectBehaviorDefinition_NoRegister();
SMARTOBJECTSMODULE_API UClass* Z_Construct_UClass_USmartObjectSubsystem_NoRegister();
UPackage* Z_Construct_UPackage__Script_WFIntegrations();
WFINTEGRATIONS_API UClass* Z_Construct_UClass_UWFSmartObjectConsideration();
WFINTEGRATIONS_API UClass* Z_Construct_UClass_UWFSmartObjectConsideration_NoRegister();
WISEFELINE_API UClass* Z_Construct_UClass_UWFConsideration();
// ********** End Cross Module References **********************************************************

// ********** Begin Class UWFSmartObjectConsideration **********************************************
void UWFSmartObjectConsideration::StaticRegisterNativesUWFSmartObjectConsideration()
{
}
FClassRegistrationInfo Z_Registration_Info_UClass_UWFSmartObjectConsideration;
UClass* UWFSmartObjectConsideration::GetPrivateStaticClass()
{
	using TClass = UWFSmartObjectConsideration;
	if (!Z_Registration_Info_UClass_UWFSmartObjectConsideration.InnerSingleton)
	{
		GetPrivateStaticClassBody(
			StaticPackage(),
			TEXT("WFSmartObjectConsideration"),
			Z_Registration_Info_UClass_UWFSmartObjectConsideration.InnerSingleton,
			StaticRegisterNativesUWFSmartObjectConsideration,
			sizeof(TClass),
			alignof(TClass),
			TClass::StaticClassFlags,
			TClass::StaticClassCastFlags(),
			TClass::StaticConfigName(),
			(UClass::ClassConstructorType)InternalConstructor<TClass>,
			(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
			UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
			&TClass::Super::StaticClass,
			&TClass::WithinClass::StaticClass
		);
	}
	return Z_Registration_Info_UClass_UWFSmartObjectConsideration.InnerSingleton;
}
UClass* Z_Construct_UClass_UWFSmartObjectConsideration_NoRegister()
{
	return UWFSmartObjectConsideration::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UWFSmartObjectConsideration_Statics
{
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
		{ "BlueprintType", "true" },
		{ "Comment", "/**\n * Scores whether a usable Smart Object is available near the controlled actor.\n * Returns 0 when none is found. When one is found it returns 1, or a distance based score\n * (1 when on top of it, 0 at SearchRadius) if bScoreByDistance is set.\n *\n * This consideration is read-only: it does not claim/reserve anything. Use a\n * UWFClaimSmartObjectAction / UWFUseSmartObjectAction to actually reserve and use the object.\n * Optionally it writes the found slot's world location to a Vector blackboard key so a MoveTo action can use it.\n */" },
		{ "IncludePath", "WFSmartObjectConsideration.h" },
		{ "IsBlueprintBase", "true" },
		{ "ModuleRelativePath", "Public/WFSmartObjectConsideration.h" },
		{ "ToolTip", "Scores whether a usable Smart Object is available near the controlled actor.\nReturns 0 when none is found. When one is found it returns 1, or a distance based score\n(1 when on top of it, 0 at SearchRadius) if bScoreByDistance is set.\n\nThis consideration is read-only: it does not claim/reserve anything. Use a\nUWFClaimSmartObjectAction / UWFUseSmartObjectAction to actually reserve and use the object.\nOptionally it writes the found slot's world location to a Vector blackboard key so a MoveTo action can use it." },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BehaviorDefinitionClasses_MetaData[] = {
		{ "Category", "WiseFeline|SmartObject" },
		{ "Comment", "/** Only Smart Objects that provide one of these behavior definition classes are considered. Empty means any. */" },
		{ "ModuleRelativePath", "Public/WFSmartObjectConsideration.h" },
		{ "ToolTip", "Only Smart Objects that provide one of these behavior definition classes are considered. Empty means any." },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActivityRequirements_MetaData[] = {
		{ "Category", "WiseFeline|SmartObject" },
		{ "Comment", "/** Optional activity/tag requirements the Smart Object must satisfy. */" },
		{ "ModuleRelativePath", "Public/WFSmartObjectConsideration.h" },
		{ "ToolTip", "Optional activity/tag requirements the Smart Object must satisfy." },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UserTags_MetaData[] = {
		{ "Category", "WiseFeline|SmartObject" },
		{ "Comment", "/** Tags describing this user, matched against each Smart Object's user tag filter. */" },
		{ "ModuleRelativePath", "Public/WFSmartObjectConsideration.h" },
		{ "ToolTip", "Tags describing this user, matched against each Smart Object's user tag filter." },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SearchRadius_MetaData[] = {
		{ "Category", "WiseFeline|SmartObject" },
		{ "Comment", "/** Search half-extent (radius) around the controlled actor, in cm. */" },
		{ "ModuleRelativePath", "Public/WFSmartObjectConsideration.h" },
		{ "ToolTip", "Search half-extent (radius) around the controlled actor, in cm." },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bScoreByDistance_MetaData[] = {
		{ "Category", "WiseFeline|SmartObject" },
		{ "Comment", "/** If true the score scales with distance (closer is higher). If false it returns 1 whenever any object is found. */" },
		{ "ModuleRelativePath", "Public/WFSmartObjectConsideration.h" },
		{ "ToolTip", "If true the score scales with distance (closer is higher). If false it returns 1 whenever any object is found." },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ResultLocationKey_MetaData[] = {
		{ "Category", "WiseFeline|SmartObject" },
		{ "Comment", "/** Optional Vector blackboard key the found slot location is written to, for a follow-up MoveTo. None disables writing. */" },
		{ "ModuleRelativePath", "Public/WFSmartObjectConsideration.h" },
		{ "ToolTip", "Optional Vector blackboard key the found slot location is written to, for a follow-up MoveTo. None disables writing." },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Subsystem_MetaData[] = {
		{ "ModuleRelativePath", "Public/WFSmartObjectConsideration.h" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Blackboard_MetaData[] = {
		{ "EditInline", "true" },
		{ "ModuleRelativePath", "Public/WFSmartObjectConsideration.h" },
	};
#endif // WITH_METADATA
	static const UECodeGen_Private::FClassPropertyParams NewProp_BehaviorDefinitionClasses_Inner;
	static const UECodeGen_Private::FArrayPropertyParams NewProp_BehaviorDefinitionClasses;
	static const UECodeGen_Private::FStructPropertyParams NewProp_ActivityRequirements;
	static const UECodeGen_Private::FStructPropertyParams NewProp_UserTags;
	static const UECodeGen_Private::FFloatPropertyParams NewProp_SearchRadius;
	static void NewProp_bScoreByDistance_SetBit(void* Obj);
	static const UECodeGen_Private::FBoolPropertyParams NewProp_bScoreByDistance;
	static const UECodeGen_Private::FNamePropertyParams NewProp_ResultLocationKey;
	static const UECodeGen_Private::FObjectPropertyParams NewProp_Subsystem;
	static const UECodeGen_Private::FObjectPropertyParams NewProp_Blackboard;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
	static UObject* (*const DependentSingletons[])();
	static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
		TCppClassTypeTraits<UWFSmartObjectConsideration>::IsAbstract,
	};
	static const UECodeGen_Private::FClassParams ClassParams;
};
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UWFSmartObjectConsideration_Statics::NewProp_BehaviorDefinitionClasses_Inner = { "BehaviorDefinitionClasses", nullptr, (EPropertyFlags)0x0004000000000000, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UClass, Z_Construct_UClass_USmartObjectBehaviorDefinition_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UWFSmartObjectConsideration_Statics::NewProp_BehaviorDefinitionClasses = { "BehaviorDefinitionClasses", nullptr, (EPropertyFlags)0x0014000000000005, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWFSmartObjectConsideration, BehaviorDefinitionClasses), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BehaviorDefinitionClasses_MetaData), NewProp_BehaviorDefinitionClasses_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UWFSmartObjectConsideration_Statics::NewProp_ActivityRequirements = { "ActivityRequirements", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWFSmartObjectConsideration, ActivityRequirements), Z_Construct_UScriptStruct_FGameplayTagQuery, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActivityRequirements_MetaData), NewProp_ActivityRequirements_MetaData) }; // 899807351
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UWFSmartObjectConsideration_Statics::NewProp_UserTags = { "UserTags", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWFSmartObjectConsideration, UserTags), Z_Construct_UScriptStruct_FGameplayTagContainer, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UserTags_MetaData), NewProp_UserTags_MetaData) }; // 2104890724
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UWFSmartObjectConsideration_Statics::NewProp_SearchRadius = { "SearchRadius", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWFSmartObjectConsideration, SearchRadius), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SearchRadius_MetaData), NewProp_SearchRadius_MetaData) };
void Z_Construct_UClass_UWFSmartObjectConsideration_Statics::NewProp_bScoreByDistance_SetBit(void* Obj)
{
	((UWFSmartObjectConsideration*)Obj)->bScoreByDistance = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UWFSmartObjectConsideration_Statics::NewProp_bScoreByDistance = { "bScoreByDistance", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UWFSmartObjectConsideration), &Z_Construct_UClass_UWFSmartObjectConsideration_Statics::NewProp_bScoreByDistance_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bScoreByDistance_MetaData), NewProp_bScoreByDistance_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UWFSmartObjectConsideration_Statics::NewProp_ResultLocationKey = { "ResultLocationKey", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWFSmartObjectConsideration, ResultLocationKey), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ResultLocationKey_MetaData), NewProp_ResultLocationKey_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UWFSmartObjectConsideration_Statics::NewProp_Subsystem = { "Subsystem", nullptr, (EPropertyFlags)0x0124080000002000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWFSmartObjectConsideration, Subsystem), Z_Construct_UClass_USmartObjectSubsystem_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Subsystem_MetaData), NewProp_Subsystem_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UWFSmartObjectConsideration_Statics::NewProp_Blackboard = { "Blackboard", nullptr, (EPropertyFlags)0x0124080000082008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWFSmartObjectConsideration, Blackboard), Z_Construct_UClass_UBlackboardComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Blackboard_MetaData), NewProp_Blackboard_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UWFSmartObjectConsideration_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWFSmartObjectConsideration_Statics::NewProp_BehaviorDefinitionClasses_Inner,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWFSmartObjectConsideration_Statics::NewProp_BehaviorDefinitionClasses,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWFSmartObjectConsideration_Statics::NewProp_ActivityRequirements,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWFSmartObjectConsideration_Statics::NewProp_UserTags,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWFSmartObjectConsideration_Statics::NewProp_SearchRadius,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWFSmartObjectConsideration_Statics::NewProp_bScoreByDistance,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWFSmartObjectConsideration_Statics::NewProp_ResultLocationKey,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWFSmartObjectConsideration_Statics::NewProp_Subsystem,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWFSmartObjectConsideration_Statics::NewProp_Blackboard,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UWFSmartObjectConsideration_Statics::PropPointers) < 2048);
UObject* (*const Z_Construct_UClass_UWFSmartObjectConsideration_Statics::DependentSingletons[])() = {
	(UObject* (*)())Z_Construct_UClass_UWFConsideration,
	(UObject* (*)())Z_Construct_UPackage__Script_WFIntegrations,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UWFSmartObjectConsideration_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UWFSmartObjectConsideration_Statics::ClassParams = {
	&UWFSmartObjectConsideration::StaticClass,
	nullptr,
	&StaticCppClassTypeInfo,
	DependentSingletons,
	nullptr,
	Z_Construct_UClass_UWFSmartObjectConsideration_Statics::PropPointers,
	nullptr,
	UE_ARRAY_COUNT(DependentSingletons),
	0,
	UE_ARRAY_COUNT(Z_Construct_UClass_UWFSmartObjectConsideration_Statics::PropPointers),
	0,
	0x009000A0u,
	METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UWFSmartObjectConsideration_Statics::Class_MetaDataParams), Z_Construct_UClass_UWFSmartObjectConsideration_Statics::Class_MetaDataParams)
};
UClass* Z_Construct_UClass_UWFSmartObjectConsideration()
{
	if (!Z_Registration_Info_UClass_UWFSmartObjectConsideration.OuterSingleton)
	{
		UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UWFSmartObjectConsideration.OuterSingleton, Z_Construct_UClass_UWFSmartObjectConsideration_Statics::ClassParams);
	}
	return Z_Registration_Info_UClass_UWFSmartObjectConsideration.OuterSingleton;
}
UWFSmartObjectConsideration::UWFSmartObjectConsideration(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR(UWFSmartObjectConsideration);
UWFSmartObjectConsideration::~UWFSmartObjectConsideration() {}
// ********** End Class UWFSmartObjectConsideration ************************************************

// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Users_ashka_projects_UEWF_Build_WFIntegrationsVariants_host_UE5_6_Plugins_WFIntegrations_Source_WFIntegrations_Public_WFSmartObjectConsideration_h__Script_WFIntegrations_Statics
{
	static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
		{ Z_Construct_UClass_UWFSmartObjectConsideration, UWFSmartObjectConsideration::StaticClass, TEXT("UWFSmartObjectConsideration"), &Z_Registration_Info_UClass_UWFSmartObjectConsideration, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UWFSmartObjectConsideration), 1806251774U) },
	};
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_ashka_projects_UEWF_Build_WFIntegrationsVariants_host_UE5_6_Plugins_WFIntegrations_Source_WFIntegrations_Public_WFSmartObjectConsideration_h__Script_WFIntegrations_1822696602(TEXT("/Script/WFIntegrations"),
	Z_CompiledInDeferFile_FID_Users_ashka_projects_UEWF_Build_WFIntegrationsVariants_host_UE5_6_Plugins_WFIntegrations_Source_WFIntegrations_Public_WFSmartObjectConsideration_h__Script_WFIntegrations_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Users_ashka_projects_UEWF_Build_WFIntegrationsVariants_host_UE5_6_Plugins_WFIntegrations_Source_WFIntegrations_Public_WFSmartObjectConsideration_h__Script_WFIntegrations_Statics::ClassInfo),
	nullptr, 0,
	nullptr, 0);
// ********** End Registration *********************************************************************

PRAGMA_ENABLE_DEPRECATION_WARNINGS
