// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

#include "UObject/GeneratedCppIncludes.h"
#include "WFClaimSmartObjectAction.h"
#include "GameplayTagContainer.h"

PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_UOBJECT");
void EmptyLinkFunctionForGeneratedCodeWFClaimSmartObjectAction() {}

// ********** Begin Cross Module References ********************************************************
GAMEPLAYTAGS_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayTagContainer(ETypeConstructPhase);
GAMEPLAYTAGS_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayTagQuery(ETypeConstructPhase);
SMARTOBJECTSMODULE_API UEnum* Z_Construct_UEnum_SmartObjectsModule_ESmartObjectClaimPriority(ETypeConstructPhase);
WISEFELINE_API UClass* Z_Construct_UClass_UWFAction(ETypeConstructPhase);
AIMODULE_API UClass* Z_Construct_UClass_UBlackboardComponent(ETypeConstructPhase);
COREUOBJECT_API UClass* Z_Construct_UClass_UClass(ETypeConstructPhase);
SMARTOBJECTSMODULE_API UClass* Z_Construct_UClass_USmartObjectBehaviorDefinition(ETypeConstructPhase);
SMARTOBJECTSMODULE_API UClass* Z_Construct_UClass_USmartObjectSubsystem(ETypeConstructPhase);
// ********** End Cross Module References **********************************************************

// ********** Begin Same Module References *********************************************************
UPackage* Z_Construct_UPackage__Script_WFIntegrations(ETypeConstructPhase);
WFINTEGRATIONS_API UClass* Z_Construct_UClass_UWFClaimSmartObjectAction(ETypeConstructPhase);
WFINTEGRATIONS_API UClass* Z_Construct_UClass_UWFClaimSmartObjectAction(ETypeConstructPhase);
// ********** End Same Module References ***********************************************************
#define UHT_STRUCT_BASE(INIT) UE::CodeGen::ConstInit::TCompiledInObjectPtr<const FStructBaseChain>(UE::Private::AsStructBaseChain(INIT))

// ********** Begin Class UWFClaimSmartObjectAction ************************************************
#ifdef UHT_STATICS
#error UHT_STATICS already defined
#endif
#define UHT_STATICS Z_Construct_UClass_UWFClaimSmartObjectAction_Statics
struct UHT_STATICS
{
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Type_MetaData[] = {
		{ "BlueprintType", "true" },
		{ "Comment", "/**\n * Finds a Smart Object near the controlled actor and reserves (claims) one of its slots, then finishes immediately.\n * The claim handle is stored in a blackboard key of type \"SO Claim Handle\" so a following UWFUseSmartObjectAction can\n * occupy it and a UWFReleaseSmartObjectAction can free it. Optionally the reserved slot's location is written to a\n * Vector key for a MoveTo action.\n *\n * Requires the blackboard to contain a key of type SOClaimHandle named ClaimHandleKey.\n */" },
		{ "IncludePath", "WFClaimSmartObjectAction.h" },
		{ "IsBlueprintBase", "true" },
		{ "ModuleRelativePath", "Public/WFClaimSmartObjectAction.h" },
		{ "ToolTip", "Finds a Smart Object near the controlled actor and reserves (claims) one of its slots, then finishes immediately.\nThe claim handle is stored in a blackboard key of type \"SO Claim Handle\" so a following UWFUseSmartObjectAction can\noccupy it and a UWFReleaseSmartObjectAction can free it. Optionally the reserved slot's location is written to a\nVector key for a MoveTo action.\n\nRequires the blackboard to contain a key of type SOClaimHandle named ClaimHandleKey." },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BehaviorDefinitionClasses_MetaData[] = {
		{ "Category", "WiseFeline|SmartObject" },
		{ "Comment", "/** Only Smart Objects that provide one of these behavior definition classes are considered. Empty means any. */" },
		{ "ModuleRelativePath", "Public/WFClaimSmartObjectAction.h" },
		{ "ToolTip", "Only Smart Objects that provide one of these behavior definition classes are considered. Empty means any." },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActivityRequirements_MetaData[] = {
		{ "Category", "WiseFeline|SmartObject" },
		{ "Comment", "/** Optional activity/tag requirements the Smart Object must satisfy. */" },
		{ "ModuleRelativePath", "Public/WFClaimSmartObjectAction.h" },
		{ "ToolTip", "Optional activity/tag requirements the Smart Object must satisfy." },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_UserTags_MetaData[] = {
		{ "Category", "WiseFeline|SmartObject" },
		{ "Comment", "/** Tags describing this user, matched against each Smart Object's user tag filter. */" },
		{ "ModuleRelativePath", "Public/WFClaimSmartObjectAction.h" },
		{ "ToolTip", "Tags describing this user, matched against each Smart Object's user tag filter." },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SearchRadius_MetaData[] = {
		{ "Category", "WiseFeline|SmartObject" },
		{ "Comment", "/** Search half-extent (radius) around the controlled actor, in cm. */" },
		{ "ModuleRelativePath", "Public/WFClaimSmartObjectAction.h" },
		{ "ToolTip", "Search half-extent (radius) around the controlled actor, in cm." },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ClaimPriority_MetaData[] = {
		{ "Category", "WiseFeline|SmartObject" },
		{ "Comment", "/** Priority used when claiming a slot. Higher priority claims can steal lower priority ones. */" },
		{ "ModuleRelativePath", "Public/WFClaimSmartObjectAction.h" },
		{ "ToolTip", "Priority used when claiming a slot. Higher priority claims can steal lower priority ones." },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ClaimHandleKey_MetaData[] = {
		{ "Category", "WiseFeline|SmartObject" },
		{ "Comment", "/** Blackboard key (type SO Claim Handle) the resulting claim is written to. Must be set for this action to be useful. */" },
		{ "ModuleRelativePath", "Public/WFClaimSmartObjectAction.h" },
		{ "ToolTip", "Blackboard key (type SO Claim Handle) the resulting claim is written to. Must be set for this action to be useful." },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SlotLocationKey_MetaData[] = {
		{ "Category", "WiseFeline|SmartObject" },
		{ "Comment", "/** Optional Vector blackboard key the reserved slot's world location is written to. None disables writing. */" },
		{ "ModuleRelativePath", "Public/WFClaimSmartObjectAction.h" },
		{ "ToolTip", "Optional Vector blackboard key the reserved slot's world location is written to. None disables writing." },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Subsystem_MetaData[] = {
		{ "ModuleRelativePath", "Public/WFClaimSmartObjectAction.h" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Blackboard_MetaData[] = {
		{ "EditInline", "true" },
		{ "ModuleRelativePath", "Public/WFClaimSmartObjectAction.h" },
	};
#endif // WITH_METADATA

// ********** Begin Class UWFClaimSmartObjectAction constinit property declarations ****************
	static const UECodeGen_Private::FClassPropertyParams NewProp_BehaviorDefinitionClasses_Inner;
	static const UECodeGen_Private::FArrayPropertyParams NewProp_BehaviorDefinitionClasses;
	static const UECodeGen_Private::FStructPropertyParams NewProp_ActivityRequirements;
	static const UECodeGen_Private::FStructPropertyParams NewProp_UserTags;
	static const UECodeGen_Private::FFloatPropertyParams NewProp_SearchRadius;
	static const UECodeGen_Private::FBytePropertyParams NewProp_ClaimPriority_Underlying;
	static const UECodeGen_Private::FEnumPropertyParams NewProp_ClaimPriority;
	static const UECodeGen_Private::FNamePropertyParams NewProp_ClaimHandleKey;
	static const UECodeGen_Private::FNamePropertyParams NewProp_SlotLocationKey;
	static const UECodeGen_Private::FObjectPropertyParams NewProp_Subsystem;
	static const UECodeGen_Private::FObjectPropertyParams NewProp_Blackboard;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UWFClaimSmartObjectAction constinit property declarations ******************
	static FTypeConstructFunc* DependentSingletons[];
	static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
		TCppClassTypeTraits<UWFClaimSmartObjectAction>::IsAbstract,
	};
	static const UECodeGen_Private::FClassParams ClassParams;
}; // struct UHT_STATICS

// ********** Begin Class UWFClaimSmartObjectAction Property Definitions ***************************
const UECodeGen_Private::FClassPropertyParams UHT_STATICS::NewProp_BehaviorDefinitionClasses_Inner = { "BehaviorDefinitionClasses", nullptr, (EPropertyFlags)0x0004000000000000, UECodeGen_Private::EPropertyGenFlags::Class, nullptr, nullptr, 1, 0, Z_Construct_UClass_UClass, Z_Construct_UClass_USmartObjectBehaviorDefinition, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams UHT_STATICS::NewProp_BehaviorDefinitionClasses = { "BehaviorDefinitionClasses", nullptr, (EPropertyFlags)0x0014000000000005, UECodeGen_Private::EPropertyGenFlags::Array, nullptr, nullptr, 1, STRUCT_OFFSET(UWFClaimSmartObjectAction, BehaviorDefinitionClasses), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BehaviorDefinitionClasses_MetaData), NewProp_BehaviorDefinitionClasses_MetaData) };
const UECodeGen_Private::FStructPropertyParams UHT_STATICS::NewProp_ActivityRequirements = { "ActivityRequirements", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, nullptr, nullptr, 1, STRUCT_OFFSET(UWFClaimSmartObjectAction, ActivityRequirements), Z_Construct_UScriptStruct_FGameplayTagQuery, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActivityRequirements_MetaData), NewProp_ActivityRequirements_MetaData) }; // 00c47a25651d9ad821aaed56d13f5fdf8a3855cb
const UECodeGen_Private::FStructPropertyParams UHT_STATICS::NewProp_UserTags = { "UserTags", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, nullptr, nullptr, 1, STRUCT_OFFSET(UWFClaimSmartObjectAction, UserTags), Z_Construct_UScriptStruct_FGameplayTagContainer, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_UserTags_MetaData), NewProp_UserTags_MetaData) }; // 93faf2d4041600295d23f175e0992095f880d07b
const UECodeGen_Private::FFloatPropertyParams UHT_STATICS::NewProp_SearchRadius = { "SearchRadius", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, nullptr, nullptr, 1, STRUCT_OFFSET(UWFClaimSmartObjectAction, SearchRadius), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SearchRadius_MetaData), NewProp_SearchRadius_MetaData) };
const UECodeGen_Private::FBytePropertyParams UHT_STATICS::NewProp_ClaimPriority_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams UHT_STATICS::NewProp_ClaimPriority = { "ClaimPriority", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Enum, nullptr, nullptr, 1, STRUCT_OFFSET(UWFClaimSmartObjectAction, ClaimPriority), Z_Construct_UEnum_SmartObjectsModule_ESmartObjectClaimPriority, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ClaimPriority_MetaData), NewProp_ClaimPriority_MetaData) }; // 42e67a4b62a764a7bdd0331f049a258276962d99
const UECodeGen_Private::FNamePropertyParams UHT_STATICS::NewProp_ClaimHandleKey = { "ClaimHandleKey", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Name, nullptr, nullptr, 1, STRUCT_OFFSET(UWFClaimSmartObjectAction, ClaimHandleKey), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ClaimHandleKey_MetaData), NewProp_ClaimHandleKey_MetaData) };
const UECodeGen_Private::FNamePropertyParams UHT_STATICS::NewProp_SlotLocationKey = { "SlotLocationKey", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Name, nullptr, nullptr, 1, STRUCT_OFFSET(UWFClaimSmartObjectAction, SlotLocationKey), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SlotLocationKey_MetaData), NewProp_SlotLocationKey_MetaData) };
const UECodeGen_Private::FObjectPropertyParams UHT_STATICS::NewProp_Subsystem = { "Subsystem", nullptr, (EPropertyFlags)0x0124080000002000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, nullptr, nullptr, 1, STRUCT_OFFSET(UWFClaimSmartObjectAction, Subsystem), Z_Construct_UClass_USmartObjectSubsystem, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Subsystem_MetaData), NewProp_Subsystem_MetaData) };
const UECodeGen_Private::FObjectPropertyParams UHT_STATICS::NewProp_Blackboard = { "Blackboard", nullptr, (EPropertyFlags)0x0124080000082008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, nullptr, nullptr, 1, STRUCT_OFFSET(UWFClaimSmartObjectAction, Blackboard), Z_Construct_UClass_UBlackboardComponent, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Blackboard_MetaData), NewProp_Blackboard_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const UHT_STATICS::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_BehaviorDefinitionClasses_Inner,
	(const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_BehaviorDefinitionClasses,
	(const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_ActivityRequirements,
	(const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_UserTags,
	(const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_SearchRadius,
	(const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_ClaimPriority_Underlying,
	(const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_ClaimPriority,
	(const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_ClaimHandleKey,
	(const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_SlotLocationKey,
	(const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Subsystem,
	(const UECodeGen_Private::FPropertyParamsBase*)&UHT_STATICS::NewProp_Blackboard,
};
static_assert(UE_ARRAY_COUNT(UHT_STATICS::PropPointers) < 2048);
// ********** End Class UWFClaimSmartObjectAction Property Definitions *****************************
FTypeConstructFunc* UHT_STATICS::DependentSingletons[] = {
	(FTypeConstructFunc*)Z_Construct_UClass_UWFAction,
	(FTypeConstructFunc*)Z_Construct_UPackage__Script_WFIntegrations,
};
static_assert(UE_ARRAY_COUNT(UHT_STATICS::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams UHT_STATICS::ClassParams = {
	&Z_Construct_UClass_UWFClaimSmartObjectAction,
	nullptr,
	&StaticCppClassTypeInfo,
	DependentSingletons,
	nullptr,
	UHT_STATICS::PropPointers,
	nullptr,
	UE_ARRAY_COUNT(DependentSingletons),
	0,
	UE_ARRAY_COUNT(UHT_STATICS::PropPointers),
	0,
	0x009000A0u,
	METADATA_PARAMS(UE_ARRAY_COUNT(UHT_STATICS::Type_MetaData), UHT_STATICS::Type_MetaData)
};
FClassRegistrationInfo Z_Registration_Info_UClass_UWFClaimSmartObjectAction;
UClass* Z_Construct_UClass_UWFClaimSmartObjectAction(ETypeConstructPhase Phase)
{
	if (Phase == ETypeConstructPhase::Inner)
	{
		using TClass = UWFClaimSmartObjectAction;
		if (!Z_Registration_Info_UClass_UWFClaimSmartObjectAction.InnerSingleton)
		{
			GetPrivateStaticClassBody(
				TClass::StaticPackage(),
				TEXT("WFClaimSmartObjectAction"),
				Z_Registration_Info_UClass_UWFClaimSmartObjectAction.InnerSingleton,
				nullptr,
				DataSizeOf<TClass>(),
				alignof(TClass),
				TClass::StaticClassFlags,
				TClass::StaticClassCastFlags(),
				TClass::StaticConfigName(),
				(UClass::ClassConstructorType)InternalConstructor<TClass>,
				(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
				UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
				&TClass::Super::StaticClass,
				&TClass::WithinClass::StaticClass
			);
		}
		return Z_Registration_Info_UClass_UWFClaimSmartObjectAction.InnerSingleton;
	}
	if (!Z_Registration_Info_UClass_UWFClaimSmartObjectAction.OuterSingleton)
	{
		UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UWFClaimSmartObjectAction.OuterSingleton, UHT_STATICS::ClassParams);
	}
	return Z_Registration_Info_UClass_UWFClaimSmartObjectAction.OuterSingleton;
}
#undef UHT_STATICS
UWFClaimSmartObjectAction::UWFClaimSmartObjectAction() {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UWFClaimSmartObjectAction);
UWFClaimSmartObjectAction::~UWFClaimSmartObjectAction() {}
// ********** End Class UWFClaimSmartObjectAction **************************************************

// ********** Begin Registration *******************************************************************
#ifdef UHT_STATICS
#error UHT_STATICS already defined
#endif
#define UHT_STATICS Z_CompiledInDeferFile_FID_Users_ashka_projects_UEWF_Build_WFIntegrationsVariants_build_UE5_8_HostProject_Plugins_WFIntegrations_Source_WFIntegrations_Public_WFClaimSmartObjectAction_h__Script_WFIntegrations_Statics
struct UHT_STATICS
{
	static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
		{ Z_Construct_UClass_UWFClaimSmartObjectAction, TEXT("UWFClaimSmartObjectAction"), &Z_Registration_Info_UClass_UWFClaimSmartObjectAction, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UWFClaimSmartObjectAction), 1209434788U) },
	};
}; // UHT_STATICS 
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Users_ashka_projects_UEWF_Build_WFIntegrationsVariants_build_UE5_8_HostProject_Plugins_WFIntegrations_Source_WFIntegrations_Public_WFClaimSmartObjectAction_h__Script_WFIntegrations_8104cafd8af33906580b98063c53f2c863502765{
	TEXT("/Script/WFIntegrations"),
	UHT_STATICS::ClassInfo, UE_ARRAY_COUNT(UHT_STATICS::ClassInfo),
	nullptr, 0,
	nullptr, 0,
	nullptr, 0,
};
#undef UHT_STATICS
// ********** End Registration *********************************************************************
#undef UHT_STRUCT_BASE

PRAGMA_ENABLE_DEPRECATION_WARNINGS
